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Echo Arena Skills Map
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== '''6 Grapple''' == === OBJECTIVE - Initiate, maintain & end a grapple with an enemy. Also known as ‘leeching’ === If you’ve played pubs long enough, then you probably know what it feels like to have an enemy hold onto your toes and continually stun you out. Not fun. Let's go over how to deal with this. === HOW TO LEACH === Lets break down how to leech an enemy: # '''Grab Low''' - The lower down on an enemy's robot legs you grab, the harder it is for them to reach down and stun you back # '''Juke''' - Sometimes (due to ping or a player's arm span) a leeched player will be able to reach you. So keep moving around, making sure to keep your path random and unpredictable. # '''Range Control''' - After plenty of brawling in Echo, you’ll get a feel for your personal space in the area, and how close you need to be to physically reach someone. Timing your leech grab to be at the very outer limit of this distance will help avoid getting stunned in the process. === REMOVE A LEACH === So someone else has leached you. These should be your go to moves to remove a leech: * '''Timed Shield''' - Overtime you will develop a 6th sense for when the stun is coming. Pay attention to it, predict it and time your shield up as a response. * '''Head Bump Off''' - The only part of a player's chassis which will collide with the arena is the head. And if the head does collide, then the player will be forced off of any other player they are holding. To achieve a successful ‘head bump off;, do the following: # the nearest arena geo block. # Juke around the geo, with your own head as close to the geo as possible, making sure to swing your head around the sharp edges of the geo. # Top tip - Their head is most likely behind yours and slightly up, so aim to juke underneath and up around a geo to increase the chance of the bump off * '''Grab''' - If you’re giving the leecher things to think about (i.e shield and juking) then they are likely to move about as well, instead of just leeching low on your chassis. If this is the case, instead of throwing a blind stun down, try pushing them off. # Swing your hands around where you think they are # As you do so, quickly pull and release the grab trigger # The same way grabbing a stacked regrab partner will split the regrab, deliberately grabbing an enemy leech will push them off and give you some personal space back. === BONUS === Boost Off An Enemy Player The scenario: You need to get to the other end of the arena but no teammates near you to regrab with. But you know there is an enemy behind you, also caught outside the play and trying to get to the other end of the arena. # Turn to face the incoming enemy player # Approach them with your shields up # As you fly into / pass the enemy, grab their toes # Turn around whilst anchored/leeched on them, and pull through in the desired direction # Leaving gift - If you’re feeling particularly bitter than day, throw a stun on them as you leave. Make sure to stun after you have already pulled off, otherwise you will lose the stolen momentum off of them. === DRILLS === * '''Solo''' - Pub Leecher - Play pubs (feel free to mute all) and prioritise leeching over regrabbing with your own team. Get super comfortable with enemy players, with the intention of stealing a leech. Just for this drill, really force the leech play, in an effort to learn how often leeches are available and when they are not. '''Top Tip''' - If the disc is cleared forward, remember to turn around 180 to peak if any enemy players are floating behind you. If they are, then steal a leech!
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