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Echo Arena Skills Map
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=== ANCHOR === ‘In EchoVR, if you grab any object, you can freely move yourself, regardless of any predetermined momentum’. If that last line doesn’t make sense then please read 3 more times. This breakaway from real life laws of motion is what I need you to focus on as you grab surfaces in the arena. Any momentum whatsoever is instantly ended as soon as you grab something. In the arena this means a player ‘anchored’ to a surface can move in any direction they wish, instantly, with a flick of their arm. A floating player, however, must build momentum with their boosters. Therefore, minimise the amount of time floating. Achieve this by doing the following: * '''Sticky Hands''' - Hold down your grips (middle fingers) and imagine your hands are magnets and every surface is made of iron. You do not need to time your grab on a surface, only your release. This is also commonly referred to as ‘Autograb’. * '''Slap''' - Building on the prior point, as your hand (with the grip button held) collides with a surface, try to time your grip release to be almost instantaneous to the moment you touch the surface. This will maximise how quickly you can change your momentum in game. * '''Juke''' - You are significantly more manoeuvrable when anchored to a surface. Use this to your advantage, especially when in disc possession. * '''Tip''' - Take larger ‘steps’ as you crawl along surfaces. Drift, if you will, from one anchor point to another, as this will move you faster than crawling along the surface in small steps. Your priority for getting around the arena should be slapping off from surfaces to quickly build momentum. Then use your boosters for fine adjustments as you float. This should be your bread and butter when it comes to movement
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